More Than a Game Epic LitRPG Adventure Fayroll Book 1 eBook Andrey Vasilyev Jared Firth
Download As PDF : More Than a Game Epic LitRPG Adventure Fayroll Book 1 eBook Andrey Vasilyev Jared Firth
An Epic Gamelit Series from the pen of Vasilyev winner of the Best Book of the Year!
Welcome to the Land of Fayroll where full immersion virtual reality gaming doesn’t just exist, it thrives!
Tasked with a new assignment, journalist Harriton is given explicit orders to write a series of articles on the Virtual Gaming World of Fayroll and its developers. Harriton grudgingly accepts the assignment but soon finds himself enthralled by the virtual fantasy world and its amazing quests, unpredictable challenges and nearly endless possibilities.
As ‘Hagen the Warrior’, he skeptically enters the fantasy world where the thirst for success and vanity of high-level players in pursuit of legendary objects spills into the real world. Here, high-stakes bets are made on the success of the virtual characters. Events and decisions that Harriton makes in the virtual space as Hagen now start to affect his own reality.
More Than a Game will exceed all expectations of fans of epic fantasy fiction and online gaming.
His unpredictable character, perseverance and excitement draw the attention of powerful gamers and influential Moscow elite with a devouring interest in Fayroll’s outcome. It is not long before he realizes that this fantastic world conceals many dangers. Will he be able to pass all the tests? Start reading now!
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Andrey Vasilyev is a prominent and acclaimed author that writes intricately crafted, action-packed heroic fantasy and adult epic adventure. Moreover, he is one of the founding fathers of the relatively new, yet insanely popular, LitRPG and Gamelit genres that blends cyberpunk, classic sci-fi and fantasy. His debut novel More Than a Game was chosen the "Best Book of the Year” in 2014 in Russia, the birthplace of LitRPG!
More Than a Game Epic LitRPG Adventure Fayroll Book 1 eBook Andrey Vasilyev Jared Firth
Not a hero, not an anti-hero, the MC is a actually a good person. This is a really pleasant departure from the angst-ridden dark characters that are so common in the LitRPG genre. He may lie, a little, but he really is... sane.The MC is a writer that is ordered by his editor to write a series of favorable articles about a VR game. The VR character is lucky, but not overpoweringly so, and stumbles into a hidden quests because he is nice to the NPCs. Is it an Epic Quest, who knows?, but the story was fun reading.
The editing and translation were excellent. If there were any Russian alphabet translation mistakes they were fixed before my copy (Kindle for PC edition). I will definitely look forward for further books and I hope that the translator-editing crew also get more well-paid work.
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More Than a Game Epic LitRPG Adventure Fayroll Book 1 eBook Andrey Vasilyev Jared Firth Reviews
For those of us who have real jobs and wives and dogs, LitRPG is as close as we come to playing a MMORPG (that's massive multiplayer online role playing game) There are some single player RPGs out there, but most of the developers went to the more lucrative MMORPG format.
I had low expectations when I picked this one up and, oh boy! were they exceeded. It's funny, addictive, and left me wanting more.
The story is set in the near future when virtual reality has expanded from the current visual head sets to a capsule or pod that you go into. A journalist is tasked to write a series of articles on the game. That is the LitRPG part, however, his actions in the game also have repercussions in the real world.
I do hope there's more in this series. (There are more books, but they are in Russian)
Probably a good story when LITRPG was new. When this novel just came out it was one of the first of its kind. Now though the cool shiney look it is a game in a book in the real world theme doesn't give this book much credit. Elements are oviously taken from some major MMORPGs and you can find them easy enough. Beyond these the story feels just like you are playing one. One with a open world in which you have no idea what to do or why you would do them to begin with. So why read this? Easy do not. Find a newer novel in the genere that has some decent story or characters instead.
If you like litRPG and/or gamelit, you'll like this series. You see a lot of blurbs on various series about a particular book/series being `a new spin on an old tale', but this one actually is.
The premise is simple a guy logs in to a VRMMO because...it's his job. He's not a gamer, he's not looking to escape, he's not crippled, none of the other `normal' plot devices. He's a reporter and this is his assignment. He doesn't really give a crap about the game or the people in it or his character.
It's a refreshing attitude in this genre, where usually the MC is Super Awesome Gamer Guy...which trope can be great fun, of course, but it's refreshing to find something different, even if the game mechanics seem a little light. From the context of the MC, that makes perfect sense, since he doesn't really care how/why.
I feel pretty safe in guessing most fans of this genre are gamers themselves. We understand the process, we love the mechanics, and its all the fiddly bits that obsess us. Servers down? We'll spend the time reading up on quests or items or character builds. We get an extra day off from work? That's more time we can spend on the game!
Not our MC Harry...or Kif...or Hagen. He doesn't rally care; this is a job. He's every friend who isn't a gamer you've managed to talk into trying your favorite game, who's only doing it to shut you up. He's not even a casual gamer.
Surprisingly, that attitude on a MC works better than you would expect. It's cool to see a game through a non-gamer's eyes, more objective than immersive. A gamer would be dancing ecstatically and howling at the moon at half the stuff happens to Kif/Hagen in the first book...secret quests, awesome loot (that's too high a level to use), guild politics...but our MC doesn't care. Some admiration for how well-done X or Y is, but that's it. He plans on getting his articles done, and he'll abandon his character and secret quests without a qualm.
That. Is. Awesome.
Of course, as the series goes on, he gets roped into doing more and more in the world of Fayroll...again, as part of his job, since he gets `drafted' or lets be honest, bought, by the company that owns the game. Again, refreshing take, since he still doesn't care about the game for himself, but it's his job. Anyone who works for some company or person usually doesn't really have `brand loyalty', we work at the cable company or hospital or bookstore because...it' a job. We do as best we can, most of us...but we don't care if, as a cable company repairmen, we work for Verizon or Spectrum or Time Warner.
Now, my main quibble...purely personal, and others may find it fun or interesting. It just doesn't measure up to the other details...and that's Elvira. Elvira is, to put it bluntly, the best side character in this or many other series. We don't get to learn a lot about her, she's in the shadows, so to speak...flavor text, if you will. And what flavor it is! They have a sort of love/hate relationship...Kif claims to labor under her Mongol yoke, he's scared of her, blah blah blah...but he calls her up, they go on long vacations, and it's just a very cute relationship, even better for being so secondary to the plot.
In Book Two, that best part of Kif's character is gone. Elvira gets dumped in favor of some bland boring Mary Sue girlfriend named Vika. Maybe it's a Russian thing, but I don't think so, since a lot of gamers think they'd prefer someone like Vika...but give me an Elvira every day. Seriously, every scene with Vika makes me wish I could reach into the book and slap Kif upside the head, yell at him not to be a boring idiot and get back with Elvira. After he breaks up with Elvira...in quite a horrible way...her brother and a couple friends beat the crap out of Kif to avenge her honor.
And he *deserves* it! I want Elvira to catch Vika alone somewhere and avenge her own honor...because Vika is equally to blame if not more so than Kif. Kif at least has the `excuse' of being a guy who obviously can resist anything but temptation. Vika is there only to fulfill some impossible male fantasy, with as much personality as a blow-up doll that's able to cook. The interaction between Kif and Elvira was much more believable and interesting.
And that's about my only quibble. Everything else is excellently done...a few detractors have complained that the gaming aspects are rather light, with little time spent exploring how X interacts with Y and how does this work in relation to that in game...but keep in mind Kif is that friend who is only trying the game to shut you up and give him some idea of what the heck you're always rambling on about.
So, my advice to fans of the genre? Buy it, read it, give it to your non-gaming friends so they can experience an MC just like them.
And if the author reads this? Ditch Vika, bring back Elvira.
Cons From my point of view the book is linear, the storyline progresses from A to B without much surprise or deviation. This made for a rather bland tale. On top of that, the risk reward ratio is unbalanced, leaving me with a feeling that the main character is too lucky. Lastly, the game mechanics aren't prominent enough to make it worth my while recalling them throughout the remainder of the story.
Pros The world building is good with some interesting ideas popping up here and there. Also, some quests and characters create a good atmosphere with different elements ranging suspense and wonder.
I've only read a few books in the "LitRPG" genre. This is absolutely the best. There are a few others which are close. I was afraid that it might be another unreadable translation, but the translator is an expert. The English is excellent; it is easy to read and understand. Thankfully there are some endnotes which explain some Russian terms (like KVN - a type of "club" for young people). The game world is interesting. I can easily see where I could get addicted myself to a fully immersive version. I don't know what "liberties" the translator took during translation, but I find it reassuring that the MC's girl friend is just like what I'm used to in most women that I've met (I'm a Texan). That is, a shopping fiend. I am eager to read more.
Not a hero, not an anti-hero, the MC is a actually a good person. This is a really pleasant departure from the angst-ridden dark characters that are so common in the LitRPG genre. He may lie, a little, but he really is... sane.
The MC is a writer that is ordered by his editor to write a series of favorable articles about a VR game. The VR character is lucky, but not overpoweringly so, and stumbles into a hidden quests because he is nice to the NPCs. Is it an Epic Quest, who knows?, but the story was fun reading.
The editing and translation were excellent. If there were any Russian alphabet translation mistakes they were fixed before my copy ( for PC edition). I will definitely look forward for further books and I hope that the translator-editing crew also get more well-paid work.
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